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A Game of Thrones Board Game: Mother of Dragons

Sentinels of the Multiverse is the award-winning cooperative comic-book card game in which you and your friends team up as mighty heroes to thwart the nefarious plans of hte villains who threaten the entire multiverse! But now, the heroes face a far greater threat than ever before in OblivAeon.

OblivAeon itself has manifested on Earth in this timeline to put an end to the pitiful resistancfe. If it succeeds, everything will be destroyed. However, if the heroes are able to stop OblivAeon, the cracks which run through all realities will be repaired as the cosmic power that created them is destroyed, effectively cutting the timelines and realities off from each other. One way or another, the multiverse ends here.
Contents:
392 Cards (63mm x 88mm)
‣ 5 Hero Decks
‣ 5 Environment Decks
‣ 1 Multiverse-ending Event

15 Dividers
12 Oversized Cards (102mm x 153mm)
1 OblivAeon Character Booklet
Rule Book
Comic Book
OblivAeon Standee with Plastic Base
Ages: 13+
Players: 2-5
Game Length: 30-60 minute

Cross the Narrow Sea with the Mother of Dragons expansion for A Game of Thrones: The Board Game! Clawing their way into power, this expansion includes a side board of the Free Cities of Essos and an overlay of the Eyrie to bring House Targaryen and House Arryn into the fray. Complete with new characters and mechanics, your claim to the Iron Throne takes flight!

The world of A Game of Thrones: The Board Game grows even larger with the addition of a brand-new sideboard, bringing the Free Cities of Essos to the fight for the Iron Throne. Here is where the reborn House Targaryen makes their stand, starting in the city of Pentos. Yet even though the Targaryens begin the game far from home, there are many in Westeros that wish for the once-great family to reclaim the Iron Throne. For now, they pledge false loyalty to the rulers in Westeros, but secretly, they wait for the day of the dragon to come again.

In the Mother of Dragons expansion for A Game of Thrones: The Board Game, House Targaryen has little need for castles and strongholds that are easily felled by dragonfire. Instead, their goal is to uncover the remaining Targaryen loyalists and rally them against the current holders of the Iron Throne. As such, House Targaryen does not earn victory points by capturing castles and strongholds. Instead, they track the number of territories loyal to their House—if they can claim seven of these on the victory track, they’ll claim the Iron Throne and win the game!

But the key power of House Targaryen comes in the form of Daenerys’s three dragons. Each of these magnificent creatures has an entirely new unit type. Unlike soldiers, whose loyalties can be bought, dragons cannot be mustered normally. There are only three dragons in existence, after all, and they remain in play from the beginning of the game until they are killed and leave the world permanently.

Each of Dany’s dragons acts as a single land unit, attacking, defending, and obeying the same rules of supply. But unlike other military units, dragons have the ability to fly nearly anywhere in Essos or Westeros. What’s more, dragons are alive, and they grow. As the game progresses, these beasts become stronger, growing from fledglings with a strength of zero at the start of the game to fearsome monsters with a strength of five by the time the battle for the throne finishes. With these creatures returning magic to the world of Westeros, who can deny the Targaryen’s divine right to rule?