Cantrips! Bad Trips! Dual-Glyphed Deliveries! A standalone expansion for Epic Spell Wars, Melee at Murdershroom Marshratchets up the EPIC with several exciting, new innovations! Cantrips are a great way to unclog your hand of too many of one spell type. So, even after making a full three-card spell, you can still add more bang to your brainsuck! Bad Trips give you great benefits when you play a lot of different glyphs in your spell. And Creatures are back! Half of the Deliveries are Creatures, and the other half are dual-glyphed blast ’em spells. Oh, and most of the Treasures in Melee at Murdershroom Marsh are ‘Everlasting!’, which means they don’t go away when you die. Collect ’em all! Fully compatible with the previous releases, or played standalone, this latest set has all new mayhem and explosions to scratch that spell-building itch.