“We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.”
~ H.P. Lovecraft, The Call of Cthulhu ~
The citizens of Arkham need your aide. The city’s facade of normalcy fails as strange happenings begin to infect key places around town. The inexplicable is slowly becoming undeniable and reality itself is beginning to unwind where all can witness. You’re likely to find odd circumstances at many areas, including the Miskatonic University, the hidden gang-run speakeasies, and the curious storefronts that populate the once quiet neighborhoods.
The danger is only escalating, and there are few who can rise to meet the danger. Except you, of course. Always you. As an invested citizen with a penchant for noticing when “odd” becomes “too odd,” you gather a team of like-minded investigators to examine these supernatural threats. It’ll take all of your wits, grit, and the occasional bit of luck to do what needs doing, but somebody has to. Answer the call, journey outside the mansion, and defeat the forces of darkness on the Streets of Arkham!
In Streets of Arkham, the newest expansion for Mansions of Madness Second Edition, your team of investigators seek to understand the strange happenings that plague the city in three new digital scenarios, complete with new tiles, mythos events, investigators, and item cards.